Today we will focus on a different part of Wizards Unite gameplay: Teams. There’s been a lot of speculation in that regard. Here is what we think Wizards Unite has in store for us.
(For our previous post, centered on the first part of the Pottermore game description, go to Wizards Unite Gameplay. And if you want to find out even more about the game check out our welcome page: Wizards Unite AR Game: Welcome Potterheads! )
Official Pottermore Game description
When the game was first announced, it was accompanied by a post on Pottermore that gave us a bit of an insight into what the new AR game game might be about. Here is an interesting excerpt.
The game encourages you to step outside with your phone, explore your local surroundings and take part in a series of adventures, such as searching for magical creatures and bumping into iconic wizarding world characters along the way. Crikey. Who knows who you’ll spot in your local park?You’ll also be able to cast spells, discover mysterious artefacts, and build up your very own, illustrious wizarding career. Yep, we can definitely get on board with this.
So let’s break this down and analyse it (and speculate to our hearts’ content.)
The Player Conundrum
We will probably be able to play the game on our own, much like you can in Pokémon Go. However, we believe Wizards Unite will offer some new perks.
Both the name and the official logo suggest witches and wizards working together. Even John Hanke mentioned the idea of team work and community building during his MWC keynote. In fact, most of the technology Niantic has in development is centered around their multiplayer platform, which we covered in a previous post: Wizards Unite Multiplayer Duelling.
So for today we will focus on player interactions, and how they could fit into the game.
Hogwarts House Teams
Now I’ll be upfront here. I really, really don’t think the game will involve houses. But it’s a valid possibility so I will explain my Hogwarts Express train of thought.
- We are asked to enlist into a specific Task Force as part of the Ministry’s special forces. This is not something they’d ask Hogwarts students to do.
- The witch from the Snitch video is an adult. It’s the first glimpse of an SoS member we get, so it makes sense to extrapolate from that.
- The game takes place in Muggle areas. Hogwarts students only leave the castle during holidays. Hardly long enough to stop The Calamity and go back to class.
- The target audience for the game is adults. It wouldn’t make sense to sort us by houses at our age, whatever that age may be.
- This game will launch worldwide. It would not be very nice to just use Hogwarts Houses. We know something about Ilvermorny and can get sorted into one of their houses at Pottermore, but that still covers only two countries in the world. What about all the other magical schools?
- And lastly, it makes no practical sense to sort us into houses for the game. It’s a good way to organise students at school, make sure they are with other people who share some of their personality traits. But with Wizards Unite there is nothing to be gained by having that kind of label. I’m a Ravenclaw, so I’ve thought about this a bit, as you can see.
Magical Careers or professions
The official description says: “build up your very own, illustrious wizarding career,” and there are only so many ways we can interpret that. Let´s go over them.
Teaming up with players from the same career
There are many careers that could be built through Wizards Unite. The most obvious one is Magizoology, since fantastic beasts will play a big part in the game. Then there is, of course, Magical Law Enforcement. We could do some Auror training while we are out there fighting The Calamity.
And let’s not forget Curse Breakers. Magical artifacts need to be found and properly dealt with, and there are, I believe, few wizarding professions that require as many skills as a Curse Breaker.
There is also the possibility of brewing potions with magical ingredients we might find in our area. Task Force members will definitely need to be proficient in memory charms and could go on to become Obliviators. The possibilities are almost endless.
So if we go over specialized training and get more missions that target our specific interest, it could make sense for the game to sort us accordingly.
Teaming up with players that have different abilities and interests
On the other hand, a varied team is usually a better team. Think of an RPG group of characters setting out on a campaign. Would you really need several players with the same skills, or instead a team made of individuals who specialize in different areas.
We could get a team made out of a magizoologist, a curse breaker, a healer, an obliviator, a master duellist…we’d be unstoppable!
Of course, availability would depend on the area unless they let us make international teams (feel free to do that, Niantic!)
The old dichotomy, Good vs Evil
This is, in fact, an interesting possibility. Not all people, and not all players are the same. And not all of us choose the same side.
So much like the idea that drew Grindelwald to action, some players might want the Muggle world to know about magic. And what is The Calamity if not the perfect way to expose the wizarding world? It stands to reason that some players might not be interested in stopping The Calamity; they might, instead, want to ensure it fulfils its goal.
But many others would like to keep magic a secret from those pesky Muggles, thank you very much. Those would be the witches and wizards fighting to contain the damage and protect their way of living.
So this would be an interesting possibility, in our opinion. Wizards Unite: Choose a side.
What would you like to see?
This is your chance, share your thoughts, your opinions. What do you think the game will be like? How do you want teams to work? Leave a comment to let us know. Niantic might be watching!